SUN LIES HEAVY is an exhibition of new scenes from an ongoing project presenting an alternative history of coal mingled with myths of forgotten forests, crawling proto-reptiles, and chthonic infernos as real-time virtual puppet theater. It is fan-fiction of a 300-million-year history, built with craft techniques lifted from miniature making and tabletop roleplaying games, photogrammetry, conventional 3D animation, images and objects sourced from mining sites, as well as modified folk songs and fairy tales.
Many thanks to Jameson Edgar, Shohei Katayama, and Michael Neumann.
This project was funded in part by a FRFAF microgrant from the Frank-Ratchye STUDIO for Creative Inquiry.
Nick Crockett is a game designer / programmer / animator from a former gold rush town in the foothills of California’s Sierra Nevada mountains. His work spans computer games, role-playing performance, and animation. He earned his BA in Design | Media Art at the University of California Los Angeles and is currently pursuing an MFA at the Carnegie Mellon School of Art. Features include cursed treasures, fake armor, software that relies on people behind curtains, and hardware that runs on masking tape and hope.
Friday, February 16th, 7–10pm
Sat + Sun, Feb 17th + 18th, 7–9pm
Wed, Feb 21st, 6:30–10pm